SKEELOGY is 4 - Introducing CG:SKEELOGY!
I mentioned some time back that there is a change in focus in the things that I do nowadays. The concentration now is on CG (Computer Graphics), whether it's scripting or art assets creation. I have planned for quite some time to create another website that showcases all the CG works that I have been doing since 2003. It will also showcase the technical knowledge (e.g. computer vision, real-time deformation etc) that I know by showing videos/images of some demos that I have done.
I have been developing that website for some time but have not launched it officially yet. Now is the time: SKEELOGY is 4, and it has evolved into CG:SKEELOGY!
SKEELOGY will continue to exist in parallel although there will be a decrease in the amount of graphics/media work done.